A close friend of mine went on a job interview recently, for a local game development company. I'm not going to name names here, but let's just say that they're a sorta-large Game Development boutique ...
What's up with this? Why should it overflow like this, when in general Lua supports numbers beyond 2^32? Is there some way to call math.random (or something similar) which does support larger numbers?
A tutorial on integrating Lua as a simple scripting language into a Windows C++ RPG engine. Lua is an extension programming language designed to support general procedural programming with data ...